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      CommentAuthorNaar
    • CommentTimeFeb 13th 2008
     
    Hey guys, first of all let me say I'm so very happy that you've all come over. I missed you all a lot and WoW wouldn't be the same without you. Honestly, when I posted my post a week ago, I never would have guessed that there would be such a response to it. I really was just posting and expected someone to show up, piddle around a bit, and then disappear. But I'm really excited that all of you have decided to come over.

    Now that we've got the web site situation figured out, I wanted to lay a few things down about the guild, at least the way I see it. These are kind of like guidelines for the guild, but more fluid and definitely not set in stone. So, I may ninja edit them from time to time as we evolve.

    Naars Guild Guidelines:

    1. The Most Important Guideline-The most important thing (and the only thing that is set in stone) is that you have fun. Essentially, this is a computer game. Sure it's in a different class from something you'd just enjoy by yourself, but it's still a game and games are meant for fun. The only time you shouldn't have fun is when it is at someone else's expense, but I'll cover that later.

    2. Direction-As far as direction for the guild, many of our old Abandoned members as well as new people we've found on Rexxar are long time players of the game. But now most of us aren't even in Outland, so our primary concern should be leveling up, and helping each other level up as well.Eventually, I'd like to head-up some end game content (and how casual or hardcore we are about it will depend on the player base), but WOTLK is also just around the corner, so we will see (This is one of those that might get ninja edited).

    3. Spec-As a member or officer of Naars you will never be asked or required to spec your character a certain way. This goes back to the fun thing, do what is fun for you and I personally will do my best to make sure you are included in guild runs or raids. This comes from personal experience. For the longest time I DPSed on my Elemental Shaman, competing with Rogues and Mages, and instead of speccing Resto and healing, I just took a DPS slot. No one asked me to change my spec and I never really did; but I had a blast, because I was doing what I wanted to.

    4. Informality- This is another personal one. I want your membership in Naars to be as informal and enjoyable as possible. A lot of us have jobs, (or in some cases, school) and do not want to log on in the evenings just to feel like we are working again. Being informal and treating others as equals will make sure that everyone is having a good time. After all, we are all friends here, no need for fancy formalities. Anyone who knows me knows I don't take most things seriously.

    5. Equality- This should go without saying, but I'm saying it just in case. Judgments of people concerning race, sexuality, religion, age, gender, income, or any other demographic that I've failed to mention will be 110% UNTOLERATED. You know what I'm talking about here and it will be completely nonexistent in Naars. We are a non-judging group that accepts anyone and everyone that enjoys this game as much as we do. Any such comments, no matter the context, will be greatly frowned upon. This also includes euphemisms that might offend someone, so if you would like to express your distaste with something just do what I do and say, "That's lame."
    5a. Anyone getting caught doing this will get one (1) verbal warning through voice chat or text chat, just to remind them. Repeat offenders will be kicked from the guild, perhaps without warning, and will not be re-invited (Although what's more likely is you will be called out and humiliated by moi for your close-mindedness, and you don't want to test my mastery over language. I WILL RAPE YOU WITH WORDS!). This guild will not tolerate intolerance.

    6. Player Skill- Not everyone is in the same place with their WoW careers. Some know more about this game than others. Some are long time veterans, where others have only been playing for weeks. No matter where you are, Naars will help you play even better! We will not judge another player on his skill, but we might want to help you reach your full potential. Please, never comment on someone who you think might be at a lower skill than you, instead send them a suggestion in a tell and let them know that you are just wanting to help them. Also, on the other side of that, if you are receiving suggestions from someone, please understand that they are not telling you how to play, but merely trying to help, and accept their advice gracefully. You never know what kind of alts someone has out on other servers.

    7. What the hell does "Naars" mean?- Honestly, it's a silly exclamation that me and Naara/Nycta use in place of a swear word sometimes. We don't mind swearing, shit, I got a mouth like a sailor sometimes, but often it's funnier to say "NAR!" So we say it, a lot. And our guild got named that. It's not "Naar's" because the apostrophe would imply that the guild is mine, and that's not how I see it. And my character is named after the guild, not the other way around. We put two 'A's in it because we are Draenei and they are always talking about the "Naaru." Goofy, I know.

    Ranks

    Just a quick breakdown of ranks, what is expected of each rank:

    1. New- This is the introductory rank in Naars. Usually it means someone has just been invited to the guild and is essentially 'trying-out' and making sure the guild is right for them as well as the guild making sure the new player is a good fit. Most toons won't stay here long, unless they just never sign on and therefore never show up on the Promote-Radar. Permissions: New members may only chat and see guild chat. They may also view and deposit items or gold into the guild bank tab #1. They may not see, or interact with, tab #2.

    2. Member- This is a player who has moved past the introductory phase and is considered a valuable part of the guild. Members are probably the most important rank we have, because they make up the body of our guild. Permissions: Members can see and chat in guild chat, as well as alter player notes. They may also deposit or withdraw items into the guild bank tab #1. They may see the guild bank tab #2, but will need officer permission to acquire something out of it. They can also donate gold to the guild bank funds.

    3. Veteran- This rank's title might be a little misleading. Veterans are not necessarily people who have played the game a long time, but instead they are members that have demonstrated the core ideals of Naars or who have donated greatly to the guild's bank or who have shown great selflessness by way of helping other guildies, or any combination of the three. If members are the body of the guild, veterans would be the spine. Permissions: Veterans have all the same permissions of New and Members, but also are allowed to use guild funds to repair their guild (up to a maximum of 10 gold a day).

    4. Officers- Officers are the leadership of the guild. It is their responsibility to contribute to the guild, promote guild ideals, and at times, judicate during conflicts being players. They should be looked to whenever anyone has a problem. They might not always have an answer, but they will do their best to sort things out. Might I add, I consider myself just an officer, I just can't make it to where all officers are equal because of the way Blizzard has set up the guild permissions tab. Officers are also responsible for retrieving items out of the bank for other players when needed.Permissions: Officers have all the permissions as the other ranks as well as having access to both guild bank tabs, invite or kick players from the guild, and modify the MOTD as well as the Guild Info tab.

    4a. Recruitment- Recruitment are officers that have show exceptional skill/luck in finding new members for the guild. They are identical to Officers in every way, except their visual designation.

    Finally, never feel bad about asking Officers for anything. If they didn't want to help or didn't have the capacity, they would not be officers. Also, the officership is something I've kinda solely decided. If you would like an explanation as to my methods, I'll be more than happy to speak with you in game about it. Also, if you are interested in becoming an officer, feel free to inquire. Nothing wrong with stating that you want to do more for the guild in a leadership position.